<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{987BD84D-D5D9-4F39-B100-54FB4ADAEF89}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>druntime</RootNamespace>
    <WindowsTargetPlatformVersion>10</WindowsTargetPlatformVersion>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <PlatformToolset>$(DefaultPlatformToolset)</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
    <DCompiler>DMD</DCompiler>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup>
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup>
    <IsDebug>false</IsDebug>
    <IsDebug Condition="'$(Configuration)'=='Debug'">true</IsDebug>
  </PropertyGroup>
  <PropertyGroup>
    <LinkIncremental>true</LinkIncremental>
    <IntDir>..\..\..\generated\Windows\$(Configuration)\$(PlatformName)\</IntDir>
    <OutDir>..\..\..\generated\Windows\$(Configuration)\$(PlatformName)\</OutDir>
    <LinkIncremental Condition="'$(Configuration)'=='Release'">false</LinkIncremental>
    <CCModel Condition="'$(Platform)'=='x64'">x64</CCModel>
    <CCModel Condition="'$(Platform)'=='Win32'">x86</CCModel>
    <DMDModel Condition="'$(Platform)'=='x64'">64</DMDModel>
    <DMDModel Condition="'$(Platform)'=='Win32'">32mscoff</DMDModel>
    <DMDConfig Condition="$(IsDebug)">Debug</DMDConfig>
    <DMDConfig Condition="!$(IsDebug)">Release</DMDConfig>
    <TargetName>druntime$(DMDModel)</TargetName>
    <DMDBinDir>..\..\..\generated\Windows\$(Configuration)\$(PlatformName)\</DMDBinDir>
    <DRuntimeSrcDir Condition="Exists('src/object.d')">src</DRuntimeSrcDir>
    <DRuntimeSrcDir Condition="'$(DRuntimeSrcDir)' == ''">..\..\..\druntime\src</DRuntimeSrcDir>
    <MakeTarget>
    </MakeTarget>
  </PropertyGroup>
  <ItemDefinitionGroup>
    <ClCompile>
      <PrecompiledHeader>NotUsing</PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <RuntimeLibrary Condition="'$(Configuration)'=='Release'">MultiThreaded</RuntimeLibrary>
      <RuntimeLibrary Condition="'$(Configuration)'!='Release'">MultiThreadedDebug</RuntimeLibrary>
    </ClCompile>
    <DCompile>
      <CompilationModel>Project</CompilationModel>
      <ImportPaths>
      </ImportPaths>
      <CRuntimeLibrary Condition="'$(Configuration)'=='Release'">MultiThreaded</CRuntimeLibrary>
      <CRuntimeLibrary Condition="'$(Configuration)'!='Release'">MultiThreadedDebug</CRuntimeLibrary>
      <AdditionalOptions>-lib -preview=shortenedMethods -preview=fieldwise
 -preview=dtorfields -preview=dip1000</AdditionalOptions>
      <ShowCommandLine>true</ShowCommandLine>
      <PreviewShortenedMethods Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
      </PreviewShortenedMethods>
    </DCompile>
    <Link>
      <SubSystem>Console</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
    <ClCompile>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
    </ClCompile>
    <DCompile>
      <Optimizer>true</Optimizer>
      <Inliner>true</Inliner>
      <DebugCode>Release</DebugCode>
    </DCompile>
    <Link>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ProjectReference Include="..\vcbuild\dmd.vcxproj">
      <Project>{c4da4faf-a928-4230-8353-e80c76f223e0}</Project>
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
    <None Include="$(DRuntimeSrcDir)\__importc_builtins.di" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="$(DRuntimeSrcDir)\importc.h" />
  </ItemGroup>
  <ItemGroup>
    <DCompile Include="$(DRuntimeSrcDir)\core\*.d" />
    <DCompile Include="$(DRuntimeSrcDir)\core\gc\*.d" />
    <DCompile Include="$(DRuntimeSrcDir)\core\internal\*.d" />
    <DCompile Include="$(DRuntimeSrcDir)\core\internal\array\*.d" />
    <DCompile Include="$(DRuntimeSrcDir)\core\internal\container\*.d" />
    <DCompile Include="$(DRuntimeSrcDir)\core\internal\gc\*.d" />
    <DCompile Include="$(DRuntimeSrcDir)\core\internal\gc\impl\proto\*.d" />
    <DCompile Include="$(DRuntimeSrcDir)\core\internal\util\*.d" />
    <DCompile Include="$(DRuntimeSrcDir)\core\stdc\*d" />
    <DCompile Include="$(DRuntimeSrcDir)\core\sync\*.d" />
    <DCompile Include="$(DRuntimeSrcDir)\core\sys\windows\*.d" />
    <DCompile Include="$(DRuntimeSrcDir)\core\sys\windows\stdc\*.d" />
    <DCompile Include="$(DRuntimeSrcDir)\core\thread\*.d" />
    <DCompile Include="$(DRuntimeSrcDir)\core\thread\fiber\*.d" />
    <DCompile Include="$(DRuntimeSrcDir)\object.d" />
    <DCompile Include="$(DRuntimeSrcDir)\rt\*.d" />
    <DCompile Include="$(DRuntimeSrcDir)\rt\util\*.d" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>
