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# dmd.id

Compiler implementation of the D programming language.
This module contains the Id struct with a list of predefined symbols the compiler knows about.
Authors:
Walter Bright
License:
Boost License 1.0

Source id.d

Documentation https://dlang.org/phobos/dmd_id.html

Coverage https://codecov.io/gh/dlang/dmd/src/master/src/dmd/id.d

struct `Id`;
  Represents a list of predefined symbols the compiler knows about.
  All static fields in this struct represents a specific predefined symbol.
  static void `initialize`();
    Populates the identifier pool with all predefined symbols.
    An identifier that corresponds to each static field in this struct will be placed in the identifier pool.
  static void `deinitialize`();
    Deinitializes the global state of the compiler.
    This can be used to restore the state set by initialize to its original state.

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