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# dmd.compiler

Compiler implementation of the D programming language.
Authors:
Walter Bright
License:
Boost License 1.0

Source compiler.d

Documentation https://dlang.org/phobos/dmd_compiler.html

Coverage https://codecov.io/gh/dlang/dmd/src/master/src/dmd/compiler.d

Module `entrypoint`;
  DMD-generated module __entrypoint where the C main resides
Module `rootHasMain`;
  Module in which the D main is
struct `Compiler`;
  A data structure that describes a back-end compiler and implements compiler-specific actions.
  static void `genCmain`(Scope* `sc`);
    Generate C main() in response to seeing D main().
    This function will generate a module called __entrypoint, and set the globals entrypoint and rootHasMain.
    This used to be in druntime, but contained a reference to Dmain which didn't work when druntime was made into a dll and was linked to a program, such as a C++ program, that didn't have a Dmain.
    Parameters:

    Scope* `sc` | Scope which triggered the generation of the C main, used to get the module where the D main is.

  static Expression `paintAsType`(Expression `e`, Type `type`);
    Encode the given expression, which is assumed to be an rvalue literal as another type for use in CTFE. This corresponds roughly to the idiom *(Type *)&e.
  static void `loadModule`(Module `m`);
    For the given module, perform any post parsing analysis. Certain compiler backends (ie: GDC) have special placeholder modules whose source are empty, but code gets injected immediately after loading.
  static bool `onImport`(Module `m`);
    A callback function that is called once an imported module is parsed. If the callback returns true, then it tells the frontend that the driver intends on compiling the import.

Copyright © 1999-2018 by the D Language Foundation | Page generated by Ddoc on Sat Dec 8 15:29:33 2018