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# std.experimental.allocator.building_blocks.null_allocator

struct `NullAllocator`;
  `NullAllocator` is an emphatically empty implementation of the allocator interface. Although it has no direct use, it is useful as a "terminator" in composite allocators.
  enum uint `alignment`;
    NullAllocator advertises a relatively large alignment equal to 64 KB. This is because NullAllocator never actually needs to honor this `alignment` and because composite allocators using NullAllocator shouldn't be unnecessarily constrained.
  shared void[] `allocate`(size_t);
    Always returns `null`.
  shared void[] `alignedAllocate`(size_t, uint);
    Always returns `null`.
  shared void[] `allocateAll`();
    Always returns `null`.
  shared bool `expand`(ref void[] `b`, size_t `s`);
  shared bool `reallocate`(ref void[] `b`, size_t);
  shared bool `alignedReallocate`(ref void[] `b`, size_t, uint);
    These methods return `false`.

    Precondition: `b` is `null`. This is because there is no other possible legitimate input.

  shared const Ternary `owns`(void[]);
    Returns Ternary.no.
  shared const Ternary `resolveInternalPointer`(const void*, ref void[]);
    Returns Ternary.no.
  shared bool `deallocate`(void[] `b`);
    No-op.

    Precondition: `b` is `null`

  shared bool `deallocateAll`();
    No-op.
  shared const Ternary `empty`();
    Returns Ternary.yes.
  static shared NullAllocator `instance`;
    Returns the shared global `instance` of the NullAllocator.

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