D Programming Language 2.0

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Last update Fri Mar 19 10:42:32 2010

# Types

## Basic Data Types

Basic Data Types
Keyword | Description | Default Initializer (.init)
--- | --- | ---
`void` | no type | -
`bool` | boolean value | false
`byte` | signed 8 bits | 0
`ubyte` | unsigned 8 bits | 0
`short` | signed 16 bits | 0
`ushort` | unsigned 16 bits | 0
`int` | signed 32 bits | 0
`uint` | unsigned 32 bits | 0
`long` | signed 64 bits | 0L
`ulong` | unsigned 64 bits | 0L
`cent` | signed 128 bits (reserved for future use) | 0
`ucent` | unsigned 128 bits (reserved for future use) | 0
`float` | 32 bit floating point | float.nan
`double` | 64 bit floating point | double.nan
`real` | largest hardware implemented floating point size (Implementation Note: 80 bits for x86 CPUs) or double size, whichever is larger | real.nan
`ifloat` | imaginary float | float.nan * 1.0i
`idouble` | imaginary double | double.nan * 1.0i
`ireal` | imaginary real | real.nan * 1.0i
`cfloat` | a complex number of two float values | float.nan + float.nan * 1.0i
`cdouble` | complex double | double.nan + double.nan * 1.0i
`creal` | complex real | real.nan + real.nan * 1.0i
`char` | unsigned 8 bit UTF-8 | 0xFF
`wchar` | unsigned 16 bit UTF-16 | 0xFFFF
`dchar` | unsigned 32 bit UTF-32 | 0x0000FFFF

## Derived Data Types

- pointer
- array
- associative array
- function
- delegate

Strings are a special case of arrays.

## User Defined Types

- alias
- enum
- struct
- union
- class

## Base Types

The base type of an enum is the type it is based on:

    enum E : T { ... }	// T is the base type of E

## Pointer Conversions

Casting pointers to non-pointers and vice versa is allowed in D, however, do not do this for any pointers that point to data allocated by the garbage collector.

## Implicit Conversions

Implicit conversions are used to automatically convert types as required.

A enum can be implicitly converted to its base type, but going the other way requires an explicit conversion. A literal can be implicitly converted to a typedef. For example:

    enum Foo { E }
    Foo f;
    i = f;			// OK
    f = i;			// error
    f = cast(Foo)i;		// OK
    f = 0;                  // error
    f = E;                  // OK

## Integer Promotions

Integer Promotions are conversions of the following types:

Integer Promotions
from | to
--- | ---
bool | int
byte | int
ubyte | int
short | int
ushort | int
char | int
wchar | int
dchar | uint

If a enum has as a base type one of the types in the left column, it is converted to the type in the right column.

## Usual Arithmetic Conversions

The usual arithmetic conversions convert operands of binary operators to a common type. The operands must already be of arithmetic types. The following rules are applied in order, looking at the base type:

1. If either operand is real, the other operand is converted to real.
2. Else if either operand is double, the other operand is converted to double.
3. Else if either operand is float, the other operand is converted to float.
4. Else the integer promotions are done on each operand, followed by:
   1. If both are the same type, no more conversions are done.
   2. If both are signed or both are unsigned, the smaller type is converted to the larger.
   3. If the signed type is larger than the unsigned type, the unsigned type is converted to the signed type.
   4. The signed type is converted to the unsigned type.

If one or both of the operand types is an enum after undergoing the above conversions, the result type is:

1. If the operands are the same type, the result will be the that type.
2. If one operand is an enum and the other is the base type of that enum, the result is the base type.
3. If the two operands are different enums but of the same base type, then the result is that base type.

Integer values cannot be implicitly converted to another type that cannot represent the integer bit pattern after integral promotion. For example:

    ubyte  u1 = cast(byte)-1;   // error, -1 cannot be represented in a ubyte
    ushort u2 = cast(short)-1;  // error, -1 cannot be represented in a ushort
    uint   u3 = cast(int)-1;    // ok, -1 can be represented in a uint
    ulong  u4 = cast(ulong)-1;  // ok, -1 can be represented in a ulong

Floating point types cannot be implicitly converted to integral types.

Complex floating point types cannot be implicitly converted to non-complex floating point types.

Imaginary floating point types cannot be implicitly converted to float, double, or real types. Float, double, or real types cannot be implicitly converted to imaginary floating point types.

## bool

The bool type is a 1 byte size type that can only hold the value true or false. The only operators that can accept operands of type bool are: & | ^ &= |= ^= ! && || ?:. A bool value can be implicitly converted to any integral type, with false becoming 0 and true becoming 1. The numeric literals 0 and 1 can be implicitly converted to the bool values false and true, respectively. Casting an expression to bool means testing for 0 or !=0 for arithmetic types, and null or !=null for pointers or references.

## Delegates

There are no pointers-to-members in D, but a more useful concept called delegates are supported. Delegates are an aggregate of two pieces of data: an object reference and a function pointer. The object reference forms the this pointer when the function is called.

Delegates are declared similarly to function pointers, except that the keyword delegate takes the place of (*), and the identifier occurs afterwards:

    int function(int) fp;	// fp is pointer to a function
    int delegate(int) dg;	// dg is a delegate to a function

The C style syntax for declaring pointers to functions is also supported:

    int (*fp)(int);		// fp is pointer to a function

A delegate is initialized analogously to function pointers:

    int func(int);
    fp = &func;		// fp points to func

    class OB
    {   int member(int);
    }
    OB o;
    dg = &o.member;		// dg is a delegate to object o and
    			// member function member

Delegates cannot be initialized with static member functions or non-member functions.

Delegates are called analogously to function pointers:

    fp(3);		// call func(3)
    dg(3);		// call o.member(3)

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