D Programming Language 2.0

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Last update Wed Jul 9 01:24:34 2008

# std.zlib

Compress/decompress data using the zlib library.
References:
Wikipedia
License:
Public Domain

class ZlibException: object.Exception;
  Errors throw a ZlibException.
uint adler32(uint adler, void[] buf);
  Compute the Adler32 checksum of the data in buf[]. adler is the starting value when computing a cumulative checksum.
uint crc32(uint crc, void[] buf);
  Compute the CRC32 checksum of the data in buf[]. crc is the starting value when computing a cumulative checksum.
const(void)[] compress(const(void)[] srcbuf, int level);
const(void)[] compress(const(void)[] buf);
  Compresses the data in srcbuf[] using compression level level. The default value for level is 6, legal values are 1..9, with 1 being the least compression and 9 being the most. Returns the compressed data.
const(void)[] uncompress(const(void)[] srcbuf, uint destlen = 0u, int winbits = 15);
  Decompresses the data in srcbuf[].
  Params:

  uint destlen | size of the uncompressed data. It need not be accurate, but the decompression will be faster if the exact size is supplied.

  Returns:
  the decompressed data.
class Compress;
  Used when the data to be compressed is not all in one buffer.
  this(int level);
  this();
    Construct. level is the same as for D.zlib.compress().
  const(void)[] compress(const(void)[] buf);
    Compress the data in buf and return the compressed data. The buffers returned from successive calls to this should be concatenated together.
  void[] flush(int mode = Z_FINISH);
    Compress and return any remaining data. The returned data should be appended to that returned by compress().
    Params:

    int mode | one of the following: Z_SYNC_FLUSH Syncs up flushing to the next byte boundary. Used when more data is to be compressed later on. Z_FULL_FLUSH Syncs up flushing to the next byte boundary. Used when more data is to be compressed later on, and the decompressor needs to be restartable at this point. Z_FINISH (default) Used when finished compressing the data.

class UnCompress;
  Used when the data to be decompressed is not all in one buffer.
  this(uint destbufsize);
  this();
    Construct. destbufsize is the same as for D.zlib.uncompress().
  const(void)[] uncompress(const(void)[] buf);
    Decompress the data in buf and return the decompressed data. The buffers returned from successive calls to this should be concatenated together.
  void[] flush();
    Decompress and return any remaining data. The returned data should be appended to that returned by uncompress(). The UnCompress object cannot be used further.

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