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Last update Sun Jul 22 16:19:27 2007

# object

Part of the D programming language runtime library. Forms the symbols available to all D programs. Includes Object, which is the root of the class object hierarchy.
This module is implicitly imported.

alias bit;
  Standard boolean type.
class Object;
  All D class objects inherit from Object.
  const(char)[] toString();
    Convert Object to a human readable string.
  uint toHash();
    Compute hash function for Object.
  int opCmp(Object o);
    Compare with another Object obj.
    Returns:

    this < obj | < 0
    this == obj | 0
    this > obj | > 0

  int opEquals(Object o);
    Returns !=0 if this object does have the same contents as obj.
  static Object factory(const(char)[] classname);
    Create instance of class specified by classname. The class must either have no constructors or have a default constructor.
    Returns:
    null if failed
struct Interface;
  Information about an interface. A pointer to this appears as the first entry in the interface's vtbl[].
  ClassInfo classinfo;
    .classinfo for this interface (not for containing class)
  int offset;
    offset to Interface 'this' from Object 'this'
class ClassInfo;
  Runtime type information about a class. Can be retrieved for any class type or instance by using the .classinfo property. A pointer to this appears as the first entry in the class's vtbl[].
  byte[] init;
    class static initializer (init.length gives size in bytes of class)
  const(char)[] name;
    class name
  void*[] vtbl;
    virtual function pointer table
  Interface[] interfaces;
    interfaces this class implements
  ClassInfo base;
    base class
  static ClassInfo find(const(char)[] classname);
    Search all modules for ClassInfo corresponding to classname.
    Returns:
    null if not found
  Object create();
    Create instance of Object represented by 'this'.
struct OffsetTypeInfo;
  Array of pairs giving the offset and type information for each member in an aggregate.
  uint offset;
    Offset of member from start of object
  TypeInfo ti;
    TypeInfo for this member
class TypeInfo;
  Runtime type information about a type. Can be retrieved for any type using a TypeidExpression.
  uint getHash(const void* p);
    Returns a hash of the instance of a type.
  int equals(const void* p1, const void* p2);
    Compares two instances for equality.
  int compare(const void* p1, const void* p2);
    Compares two instances for <, ==, or >.
  uint tsize();
    Returns size of the type.
  void swap(void* p1, void* p2);
    Swaps two instances of the type.
  TypeInfo next();
    Get TypeInfo for 'next' type, as defined by what kind of type this is,
    null if none.
  void[] init();
    Return default initializer, null if default initialize to 0
  uint flags();
    Get flags for type: 1 means GC should scan for pointers
  OffsetTypeInfo[] offTi();
    Get type information on the contents of the type; null if not available
class Exception;
  All recoverable exceptions should be derived from class Exception.
  this(const(char)[] msg);
    Constructor; msg is a descriptive message for the exception.
class Error: object.Exception;
  All irrecoverable exceptions should be derived from class Error.
  this(const(char)[] msg);
    Constructor; msg is a descriptive message for the exception.

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